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	<title>Comments on: Bernie DeKoven: Adults, Learning, and Fun: Its more than a game</title>
	<atom:link href="http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/</link>
	<description>Making a learning game for nonprofit social entrepreneur profitability</description>
	<lastBuildDate>Wed, 28 Oct 2009 12:28:44 +0000</lastBuildDate>
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		<title>By: Initial Playtest Results &#8212; Collaborative Next Step Iterative Design &#171; selearninggames</title>
		<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-135</link>
		<dc:creator>Initial Playtest Results &#8212; Collaborative Next Step Iterative Design &#171; selearninggames</dc:creator>
		<pubDate>Sat, 10 Mar 2007 21:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-135</guid>
		<description>[...] example of actually playing the making-the-game game can be found in the comments to my earlier post (where myself, Bernie DeKoven, and Steve Sherlock play with making a Question/Answer + [...]</description>
		<content:encoded><![CDATA[<p>[...] example of actually playing the making-the-game game can be found in the comments to my earlier post (where myself, Bernie DeKoven, and Steve Sherlock play with making a Question/Answer + [...]</p>
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		<title>By: sandradickinson</title>
		<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-23</link>
		<dc:creator>sandradickinson</dc:creator>
		<pubDate>Fri, 29 Dec 2006 14:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-23</guid>
		<description>Steve, I really like the tag/meme thing.  I was thinking along those lines myself :-)  And if we invite them to spread the invitation, there is no limit to the circle.  Especially if folks get a thread going on their own blog too.

I will set up a wiki page.  That would be a place where anyone could copy and paste a Q&amp;A or a summary that they feel should be preserved longterm, with links to multiple threads that may be evolving.  

One thing that has been nagging at the back of my mind: the &#039;rules of play&#039; that we have sorted out here have the elements of the Questioning Game -- but not the elements of Duck-Duck-Goose.  I mean, that little edge of thrill where you might get &quot;stuck&quot; being the Goose.  My initial thought was don&#039;t get stuck with both Q and A -- but we are setting it up so each layer&#039;s turn consists of both Q and A.

Is there a way for us to put in that little edge of thrill?  Or should I stop worrying about it?</description>
		<content:encoded><![CDATA[<p>Steve, I really like the tag/meme thing.  I was thinking along those lines myself <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   And if we invite them to spread the invitation, there is no limit to the circle.  Especially if folks get a thread going on their own blog too.</p>
<p>I will set up a wiki page.  That would be a place where anyone could copy and paste a Q&amp;A or a summary that they feel should be preserved longterm, with links to multiple threads that may be evolving.  </p>
<p>One thing that has been nagging at the back of my mind: the &#8216;rules of play&#8217; that we have sorted out here have the elements of the Questioning Game &#8212; but not the elements of Duck-Duck-Goose.  I mean, that little edge of thrill where you might get &#8220;stuck&#8221; being the Goose.  My initial thought was don&#8217;t get stuck with both Q and A &#8212; but we are setting it up so each layer&#8217;s turn consists of both Q and A.</p>
<p>Is there a way for us to put in that little edge of thrill?  Or should I stop worrying about it?</p>
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		<title>By: steve sherlock</title>
		<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-20</link>
		<dc:creator>steve sherlock</dc:creator>
		<pubDate>Sat, 23 Dec 2006 21:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-20</guid>
		<description>Bernie, 
thanks for the explanation. that helps. Someone coming along could jump in to answer almost any question and start multiple threads that way, sort of a multi dimensional circle and a virtual duck-duck-goose.

Sandra,
Yes, I think we can play the game out here in the blogosphere. If we used CoComment, we could keep track of the answers/questions whether they were answered in the original place or on one&#039;s own blog. For example, if the question is easy to answer, I would answer here. If the question required a longer response than a commenter would prefer, then it could be answered over at their place. Naming whose question is being answered would be key to keeping track. Especially if more people get involved and multiple threads develop. It could get viral like a meme.

As for using them in a practical way, the nature of the question (and therefore the answers) would help determine. We would have the trail in CoComment (for example) or it could get captured somewhere else, like on a wiki. You already have a wiki, you could set up a new page for the quesion/answer thread.

If we ask the next question by a specific invitation, it might be like a tag/mem but we limit the circle. If we advertise that there is a question then it would open the question to anyone for an answer. 

What do you think would be good?</description>
		<content:encoded><![CDATA[<p>Bernie,<br />
thanks for the explanation. that helps. Someone coming along could jump in to answer almost any question and start multiple threads that way, sort of a multi dimensional circle and a virtual duck-duck-goose.</p>
<p>Sandra,<br />
Yes, I think we can play the game out here in the blogosphere. If we used CoComment, we could keep track of the answers/questions whether they were answered in the original place or on one&#8217;s own blog. For example, if the question is easy to answer, I would answer here. If the question required a longer response than a commenter would prefer, then it could be answered over at their place. Naming whose question is being answered would be key to keeping track. Especially if more people get involved and multiple threads develop. It could get viral like a meme.</p>
<p>As for using them in a practical way, the nature of the question (and therefore the answers) would help determine. We would have the trail in CoComment (for example) or it could get captured somewhere else, like on a wiki. You already have a wiki, you could set up a new page for the quesion/answer thread.</p>
<p>If we ask the next question by a specific invitation, it might be like a tag/mem but we limit the circle. If we advertise that there is a question then it would open the question to anyone for an answer. </p>
<p>What do you think would be good?</p>
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		<title>By: Sandra Dickinson</title>
		<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-18</link>
		<dc:creator>Sandra Dickinson</dc:creator>
		<pubDate>Sat, 23 Dec 2006 00:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-18</guid>
		<description>Yes I see, Bernie -- we are playing right now.

It might be useful to clarify WHO&#039;s question one is answering, by name.  Or WHO you are asking a question of, by name.  That way we have a little bit more sense of who is where around the circle, so to speak.  If we really get going, we might break the &quot;rules&quot; and not &quot;go in order&quot; :-).  

I&#039;m thinking folks will answer whichever question that interests them, and they feel they have an interesting answer.  We might get more than one answer to some questions!!!

So Steve, do you think we can play this question game in the blogoshpere and even keep track of our answers so we can put them to use in a practical way? (maybe not fair, kinda two questions)</description>
		<content:encoded><![CDATA[<p>Yes I see, Bernie &#8212; we are playing right now.</p>
<p>It might be useful to clarify WHO&#8217;s question one is answering, by name.  Or WHO you are asking a question of, by name.  That way we have a little bit more sense of who is where around the circle, so to speak.  If we really get going, we might break the &#8220;rules&#8221; and not &#8220;go in order&#8221; <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> .  </p>
<p>I&#8217;m thinking folks will answer whichever question that interests them, and they feel they have an interesting answer.  We might get more than one answer to some questions!!!</p>
<p>So Steve, do you think we can play this question game in the blogoshpere and even keep track of our answers so we can put them to use in a practical way? (maybe not fair, kinda two questions)</p>
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		<title>By: Bernie DeKoven</title>
		<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-17</link>
		<dc:creator>Bernie DeKoven</dc:creator>
		<pubDate>Fri, 22 Dec 2006 23:59:12 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-17</guid>
		<description>Hmmm. 

So the way it works on that Questions site is:

you answer the post before you
you ask a question

then whoever makes the second post answers your question, etc.

were it to be reversed, then, the second poster would be asking you, the first poster, a question. so, it would be up to the first person to be the next poster, don&#039;t you see?</description>
		<content:encoded><![CDATA[<p>Hmmm. </p>
<p>So the way it works on that Questions site is:</p>
<p>you answer the post before you<br />
you ask a question</p>
<p>then whoever makes the second post answers your question, etc.</p>
<p>were it to be reversed, then, the second poster would be asking you, the first poster, a question. so, it would be up to the first person to be the next poster, don&#8217;t you see?</p>
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		<title>By: Sandra Dickinson</title>
		<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-15</link>
		<dc:creator>Sandra Dickinson</dc:creator>
		<pubDate>Fri, 22 Dec 2006 02:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-15</guid>
		<description>Gotcha Steve -- in the blogoshpere -- it seems like its a little chaotic -- whoever catches onto your question or your answer is the one who is to your &quot;right&quot; or your &quot;left&quot; -- that busts it wide open, doesn&#039;t it?  Hope that&#039;s even more fun.

And -- since this is so fun - we get others involved by INVITATION.</description>
		<content:encoded><![CDATA[<p>Gotcha Steve &#8212; in the blogoshpere &#8212; it seems like its a little chaotic &#8212; whoever catches onto your question or your answer is the one who is to your &#8220;right&#8221; or your &#8220;left&#8221; &#8212; that busts it wide open, doesn&#8217;t it?  Hope that&#8217;s even more fun.</p>
<p>And &#8212; since this is so fun &#8211; we get others involved by INVITATION.</p>
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		<title>By: steve sherlck</title>
		<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-14</link>
		<dc:creator>steve sherlck</dc:creator>
		<pubDate>Fri, 22 Dec 2006 01:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-14</guid>
		<description>okay, I this But in the playground, it is easy to know who is to your right and left, as we are all choosing to stand in the circle. In this electronic blogosphere, how do we make that determination? Or is it by default i.e. those who read and reply, which could be the equivalent of choosing to stand in the circle?

Assuming the later... 

Since it will be so much fun, how do we get others involved?</description>
		<content:encoded><![CDATA[<p>okay, I this But in the playground, it is easy to know who is to your right and left, as we are all choosing to stand in the circle. In this electronic blogosphere, how do we make that determination? Or is it by default i.e. those who read and reply, which could be the equivalent of choosing to stand in the circle?</p>
<p>Assuming the later&#8230; </p>
<p>Since it will be so much fun, how do we get others involved?</p>
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		<title>By: Bernie DeKoven</title>
		<link>http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-10</link>
		<dc:creator>Bernie DeKoven</dc:creator>
		<pubDate>Thu, 21 Dec 2006 23:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2006/12/21/bernie-dekoven-adults-learning-and-fun-its-more-than-a-game/#comment-10</guid>
		<description>&quot;So — what if — we get “Questions” going around to the right and “Answers” going around to the left.  Object of the game = don’t be the one to get stuck with both Q&amp;A.&quot; - ! You are at least as wacky as the Oaqui! Playing on the very edge of chaos. Which, actually, is where it&#039;s usually the most fun.

Should I respond with a question or an answer?

Here&#039;s my answer: &quot;because, in the beginning, it WAS fun.&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;So — what if — we get “Questions” going around to the right and “Answers” going around to the left.  Object of the game = don’t be the one to get stuck with both Q&amp;A.&#8221; &#8211; ! You are at least as wacky as the Oaqui! Playing on the very edge of chaos. Which, actually, is where it&#8217;s usually the most fun.</p>
<p>Should I respond with a question or an answer?</p>
<p>Here&#8217;s my answer: &#8220;because, in the beginning, it WAS fun.&#8221;</p>
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