<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Redesign Theme Emerging = STORY</title>
	<atom:link href="http://selearninggames.wordpress.com/2007/03/20/redesign-theme-emerging-story/feed/" rel="self" type="application/rss+xml" />
	<link>http://selearninggames.wordpress.com/2007/03/20/redesign-theme-emerging-story/</link>
	<description>Making a learning game for nonprofit social entrepreneur profitability</description>
	<lastBuildDate>Wed, 28 Oct 2009 12:28:44 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: sandradickinson</title>
		<link>http://selearninggames.wordpress.com/2007/03/20/redesign-theme-emerging-story/#comment-159</link>
		<dc:creator>sandradickinson</dc:creator>
		<pubDate>Thu, 22 Mar 2007 18:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2007/03/20/redesign-theme-emerging-story/#comment-159</guid>
		<description>Steve, thanks for your comment.  The &quot;what are our assets?&quot; question is a recurring theme and right on target.  I am incorporating that question as a prime example into the Selearninggames redesign effort.

Point of clarification:  Selearninggames IS FREE.  

We are using free web2.0 tools (the wiki, the blog, and now integrating a free brainstorming tool, Brainreactions).  All these tools are free and open to everyone to participate.

In fact -- the effort to redesign the Selearninggames wiki is free and open to anyone to participate.

Anyone can be part of the &quot;Bee&quot; Redesign Team at: http://selearninggames.wikispaces.com/Next+Step+Redesign+Workspace 
The working draft of a new home page can be reviewed, commented upon, and edited here: http://selearninggames.wikispaces.com/Working+Draft+New+Home+Page  

Anyone can play the making-the-game together game for free.

The Selearninggames game is about helping nonprofit social entrepreneurs make more money from their own earned income ventures.


(Some day - like maybe 2 years from now -- 
I hope we make an elearning game that is worth &quot;paying to play&quot;.  
If we do, 
then Selearninggames can afford to continue to serve its own mission of facilitating nonprofit social entrepreneurs in operating profitable ventures to support their missions.  
See what I mean?)</description>
		<content:encoded><![CDATA[<p>Steve, thanks for your comment.  The &#8220;what are our assets?&#8221; question is a recurring theme and right on target.  I am incorporating that question as a prime example into the Selearninggames redesign effort.</p>
<p>Point of clarification:  Selearninggames IS FREE.  </p>
<p>We are using free web2.0 tools (the wiki, the blog, and now integrating a free brainstorming tool, Brainreactions).  All these tools are free and open to everyone to participate.</p>
<p>In fact &#8212; the effort to redesign the Selearninggames wiki is free and open to anyone to participate.</p>
<p>Anyone can be part of the &#8220;Bee&#8221; Redesign Team at: <a href="http://selearninggames.wikispaces.com/Next+Step+Redesign+Workspace" rel="nofollow">http://selearninggames.wikispaces.com/Next+Step+Redesign+Workspace</a><br />
The working draft of a new home page can be reviewed, commented upon, and edited here: <a href="http://selearninggames.wikispaces.com/Working+Draft+New+Home+Page" rel="nofollow">http://selearninggames.wikispaces.com/Working+Draft+New+Home+Page</a>  </p>
<p>Anyone can play the making-the-game together game for free.</p>
<p>The Selearninggames game is about helping nonprofit social entrepreneurs make more money from their own earned income ventures.</p>
<p>(Some day &#8211; like maybe 2 years from now &#8212;<br />
I hope we make an elearning game that is worth &#8220;paying to play&#8221;.<br />
If we do,<br />
then Selearninggames can afford to continue to serve its own mission of facilitating nonprofit social entrepreneurs in operating profitable ventures to support their missions.<br />
See what I mean?)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: steve sherlock</title>
		<link>http://selearninggames.wordpress.com/2007/03/20/redesign-theme-emerging-story/#comment-158</link>
		<dc:creator>steve sherlock</dc:creator>
		<pubDate>Wed, 21 Mar 2007 01:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://selearninggames.wordpress.com/2007/03/20/redesign-theme-emerging-story/#comment-158</guid>
		<description>Sandra, there are too many meanings for story and I think this is distracting. When you approach a game, you don&#039;t have a manual. You pick up the dice and roll, or grab the joystick and off you go. When you approach a story, in the old &quot;fire circle&quot; days, the story teller would pick up on what was happening amongst his listeners daily lives (and from their comments around the fire) and work those into the story. This building upon one idea to make a better idea (i.e. story) I think is where we want to go.

Part of my trouble getting started is also related to the objective of money. Everything I have done online except for my recent foray into podcasting has been &quot;free&quot;, free tools. The only &quot;cost&quot; is my own time and effort. So it will be a bit of a shift for me to think about making money.

But let&#039;s start with that as an approach. A non-profit has some resources with their primary resource likely to be the people whose passion on a daily basis is keeping the outfit going. While those people have a passion for community service they may not have an interest (never mind a passion) for web 2.0 tools.

So let me close with a question by drawing upon one of my favorite movies: The Princess Bride. One scene as Fezik, Wesley and Inigo are outside the castle which they need to storm to rescue Buttercup, Wesley says: &quot;What are our assets?&quot;</description>
		<content:encoded><![CDATA[<p>Sandra, there are too many meanings for story and I think this is distracting. When you approach a game, you don&#8217;t have a manual. You pick up the dice and roll, or grab the joystick and off you go. When you approach a story, in the old &#8220;fire circle&#8221; days, the story teller would pick up on what was happening amongst his listeners daily lives (and from their comments around the fire) and work those into the story. This building upon one idea to make a better idea (i.e. story) I think is where we want to go.</p>
<p>Part of my trouble getting started is also related to the objective of money. Everything I have done online except for my recent foray into podcasting has been &#8220;free&#8221;, free tools. The only &#8220;cost&#8221; is my own time and effort. So it will be a bit of a shift for me to think about making money.</p>
<p>But let&#8217;s start with that as an approach. A non-profit has some resources with their primary resource likely to be the people whose passion on a daily basis is keeping the outfit going. While those people have a passion for community service they may not have an interest (never mind a passion) for web 2.0 tools.</p>
<p>So let me close with a question by drawing upon one of my favorite movies: The Princess Bride. One scene as Fezik, Wesley and Inigo are outside the castle which they need to storm to rescue Buttercup, Wesley says: &#8220;What are our assets?&#8221;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
